
MF: Well, obviously TRIBES didn't have any copy protection, and we decided to make it harder for the thieves out there to rip it off. With TRIBES 2, the ban targets the player's account number and effects a permanent ban for that player on that particular server. Right now, server admins can ban by IP address, but that doesn't keep the offending player from logging back on under a different IP. The unique accounts will provide server administrators who host TRIBES 2 greater control over who can play on their servers.
#Tribes 2 servers install
TIM GIFT: The CD key is only used the first time you install and log on. After you're done, you have a unique TRIBES 2 account that you can use to log on to any TRIBES game on any machine, provided you remember your login name and password. You can tell your computer to remember that information automatically so you don't have to keep typing it in. When you do so, you get a unique account number and you set up a login name and password.

During the installation, you have to register your copy across the Internet. You buy the game, take it home and install it. This time around Blake focuses on the global ID registration, which has been getting a hot topic of conversation in the online community.īlake Hutchins: Could you describe in general terms what you plan to implement? Well, looks like Blake has been a busy, busy man, because we received yet another incredibly detailed Q&A session with Mark and Tim. In mid-January, we ran a very informative Tribes 2 interview with Lead Programmer Mark Frohnmayer and Technical Director Tim Gift conducted by Tribes 2 writer Blake Hutchins.
